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Post: Kingdom Rush Frontiers

Kingdom Rush: Frontiers

Welcome to the world of Kingdom Rush: Frontiers, the thrilling sequel to Kingdom Rush. Released on June 6, 2013, this game takes you on an epic tower-defense adventure.

Game Description Kingdom Rush: Frontiers challenges you to place towers strategically along paths to stop waves of enemies. The objective is to prevent enemies from reaching the end of the path using towers and special abilities.

Storyline The adventure continues from where Kingdom Rush left off. After defeating the dark wizard Vez’nan, a new evil emerges. As a nameless General, you lead your troops through deserts, jungles, and caverns to confront Lord Malagar and other hidden threats.

Gameplay Frontiers maintains the core mechanics of Kingdom Rush. It offers three difficulty levels: Casual, Normal, and Veteran. Each level affects enemy hit points. The game features three modes: Campaign, Heroic, and Iron, with unique challenges for each.

Earn stars based on performance to upgrade towers and spells. Stars are awarded for lives remaining at the end of a level: three stars (18-20 lives), two stars (6-17 lives), and one star (1-5 lives). Use these stars for permanent upgrades to enhance gameplay.

Platform Differences

  • Flash: Rain of Fire can be placed anywhere. Faster Necromancer tower attacks.
  • iOS and Android: Rain of Fire restricted to paths. Two Endless Challenges. Shop for items with gems. Heroes unlocked by level completion or purchase.
  • Steam: Same as mobile versions but with Steam-specific features like Trading Cards. No microtransactions.

Differences from Kingdom Rush

  • Mobile first, Flash later
  • Heroes retain levels, five upgradable skills
  • Secondary heroes with two skills
  • Four free and twelve premium heroes
  • First flying hero introduced: Ashbite
  • Fifteen main campaign levels
  • Fewer post-campaign Elite levels
  • Full-color comics added

Reception Kingdom Rush: Frontiers has garnered over 18 million plays on Armor Games alone, proving its widespread popularity.

Credits

  • Creative Directors & Executive Producers: Alvaro Azofra, Pablo Realini, Gonzalo Sande
  • Lead Game Designer: Alvaro Azofra
  • Story Writer: Alvaro Azofra
  • Lead Programmer: Pablo Realini
  • Lead Artist: Gonzalo Sande
  • Sound FX: Bruno Boselli, Edgar Blumenfield
  • Original Music: Hyperduck Soundworks
  • Voice Talent: Sean Crisden, Danielle Crosbie, Justin Davidson, Jamie Rizzuto
  • Q&A Testing and Beta Testing Teams: Thank you to our dedicated testers and our supportive community.

Dive into Kingdom Rush: Frontiers and experience a tower-defense game like no other. Defend your kingdom and enjoy the adventure!

Kingdom Rush Frontiers
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About the Author: Bernard Aybout (Virii8)

I am a dedicated technology enthusiast with over 45 years of life experience, passionate about computers, AI, emerging technologies, and their real-world impact. As the founder of my personal blog, MiltonMarketing.com, I explore how AI, health tech, engineering, finance, and other advanced fields leverage innovation—not as a replacement for human expertise, but as a tool to enhance it. My focus is on bridging the gap between cutting-edge technology and practical applications, ensuring ethical, responsible, and transformative use across industries. MiltonMarketing.com is more than just a tech blog—it's a growing platform for expert insights. We welcome qualified writers and industry professionals from IT, AI, healthcare, engineering, HVAC, automotive, finance, and beyond to contribute their knowledge. If you have expertise to share in how AI and technology shape industries while complementing human skills, join us in driving meaningful conversations about the future of innovation. 🚀