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Bernard Aybouts - Blog - MiltonMarketing.com

Approx. read time: 7.1 min.

Post: Dynamic Hangman: A Multicategory Word Guessing Game with Enhanced User Experience

Enhanced Hangman Game By: Bernard Aybout

Enhanced Hangman Game

Wrong guesses:

Total guesses allowed:

6

Current guess count:

0

Spacebar used to reveal word!

Number of words:

0

Guess the word:

_ _ _ _ _

Table of Contents

  8 Minutes Read

For the “Dynamic Hangman: A Multicategory Word Guessing Game with Enhanced User Experience,” we’ve meticulously curated ten diverse categories. Each category is richly populated with 200 carefully selected words, ensuring a broad and engaging gameplay experience for players of all interests. Here’s an overview of the categories:
  1. Movies: Dive into the cinematic universe with 200 titles ranging from timeless classics to modern blockbusters, offering a reel of challenges for movie buffs.
  2. Actors: Test your knowledge of the silver screen’s stars with 200 names of acclaimed actors from around the globe, spanning various eras of film history.
  3. TV Shows: Explore the vast world of television with 200 series titles, from groundbreaking dramas to laugh-out-loud comedies and cutting-edge sci-fi.
  4. Characters: Step into the shoes of 200 iconic characters from movies, TV shows, books, and comics, guessing names that have left a mark on popular culture.
  5. Programming Languages: For tech enthusiasts, this category includes 200 programming languages, from mainstream to niche, challenging your coding lexicon.
  6. Historical Figures: Journey through time with 200 names of influential personalities who’ve shaped history, from ancient leaders to modern visionaries.
  7. Animals: A wild chase awaits with 200 animal names, spanning the familiar and the exotic, perfect for nature lovers and curious minds.
  8. Cities: Travel the world from your seat by guessing the names of 200 cities, covering every continent’s hidden gems and bustling metropolises.
  9. Sports: Engage with 200 terms from the wide world of sports, including disciplines, legends, and landmark events, offering something for every sports fan.
  10. Music Artists: Tune into the rhythm with 200 names of influential music artists and bands across various genres and decades, hitting a note with music aficionados.
Each category is designed to not only challenge and entertain but also to broaden the player’s knowledge and interest in a vast array of subjects.
When the game ends, the correct answer is displayed and linked to a Google search for the word and category. If the player wins, a congratulatory message appears with clickable letters. If the player loses, the full word is shown in the game over message, also linked to a Google search. This allows players to quickly find more information about the word and its context.
Enjoy.

Note: Press Spacebar to reveal answer for 5 seconds in custom mode, incase you forget. (Flag indicator to identify cheaters.)
Choose a category, or create custom, then press Start Game. Use screen letters provided or your keyboard. Have fun.

Hangman (game)

Bernard Aybouts - Blog - MiltonMarketing.com
Example game in which the letters A and N but not the whole word HANGMAN were guessed – incorrect guesses are noted at the bottom

Hangman is a guessing game for two or more players. One player thinks of a wordphrase, or sentence and the other(s) tries to guess it by suggesting letters or numbers within a certain number of guesses. Originally a paper-and-pencil game, there are now electronic versions.

History

Though the origins of the game are unknown, a variant is mentioned in a book of children’s games assembled by Alice Gomme in 1894 called Birds, Beasts, and Fishes.[1] This version lacks the image of a hanged man, instead relying on keeping score as to the number of attempts it took each player to fill in the blanks.

A version which incorporated hanging imagery was described in a 1902 article in The Philadelphia Inquirer, which stated that it was popular at “White Cap” parties hosted by Vigilance Committees where guests would wear “white peaked caps with masks”.[2]

Overview

The word to guess is represented by a row of dashes representing each letter or number of the word. Rules may permit or forbid proper nouns, such as names, places, brands, or slang. If the guessing player suggests a letter which occurs in the word, the other player writes it in all its correct positions. If the suggested letter does not occur in the word, the other player removes (or alternatively, adds) one element of a hanged stick figure as a tally mark. Generally, the game ends once the word is guessed, or if the stick figure is complete — signifying that all guesses have been used.

The player guessing the word may, at any time, attempt to guess the whole word.[3] If the word is correct, the game is over and the guesser wins. Otherwise, the other player may choose to penalize the guesser by adding an element to the diagram. On the other hand, if the guesser makes enough incorrect guesses to allow the other player to complete the diagram, the guesser loses. However, the guesser can also win by guessing all the letters that appear in the word, thereby completing the word, before the diagram is completed.[4]

Variants

Bernard Aybouts - Blog - MiltonMarketing.com
A classroom game of hangman

As the name of the game suggests, the diagram is designed to look like a hanging man. This has led to some controversy.[5] An alternative for teachers is to draw an apple tree with ten apples, erasing or crossing out the apples as the guesses are used up.[citation needed]

Some modifications to game play (house rules) to increase the difficulty level are sometimes implemented, such as limiting guesses on high-frequency consonants and vowels. Another alternative is to give the definition of the word; this can be used to facilitate the learning of a foreign language.

How many incorrect guesses are allowed in the game can also be modified. This can be done by adding extra elements to the stick figure, like a face or shoes, or by first drawing elements of the gallows for every mistake before starting to draw the stick figure.

Strategy

The fact that the twelve most commonly occurring letters in the English language are e-t-a-o-i-n-s-h-r-d-l-u (from most to least), along with other letter-frequency lists, are used by the guessing player to increase the odds when it is their turn to guess. On the other hand, the same lists can be used by the puzzle setter to stump their opponent by choosing a word that deliberately avoids common letters (e.g. rhythm or zephyr) or one that contains rare letters (e.g. jazz).

Another common strategy is to guess vowels first, as English only has five vowels (aeio, and u, while y may sometimes, but rarely, be used as a vowel) and almost every word has at least one.

According to a 2010 study conducted by Jon McLoone for Wolfram Research, the most difficult words to guess include jazzbuzzhajjfafffizzfuzz and variations of these.[6] In speaking with Dr. Richard Davis, his favorite winning word is syzygy.

Derivations

The American game show Wheel of Fortune was inspired by hangman. Merv Griffin conceived of the show after recalling long car trips as a child, on which he and his sister played the game.[7]

Brazil also had a show in the 1960s and again from 2012–2013 called ‘Let’s Play Hangman’, hosted by Silvio Santos. Brazil would later get its own version of Wheel of Fortune, running from 1980 to 1993, again from 2003 to 2012 (during which the new Let’s Play Hangman aired), and again since 2013 to the present. These shows were also hosted by Santos.

In July 2017, the BBC introduced a game show of its own called Letterbox, which is also based on hangman.[8][unreliable source?]

References

  1. ^ “Traditional Games of England, Scotland, and Ireland (Vol. I), by Alice Bertha Gomme”., via Project Gutenberg
  2. ^ “A White Cap Party”The Philadelphia Inquirer. 16 February 1902. p. 39 – via Newspapers.com.
  3. ^ Kapoor, Leena; Prakashan, Goyal Brothers (2021-01-01). Solutions to GET Smart Book for Class 4. Goyal Brothers Prakashan.
  4. ^ Sahoo, Reeta Sahoo, Gagan. Computer Science with Python. New Saraswati House India Pvt Ltd. ISBN 978-93-5199-980-5.
  5. ^ Foreign English Teacher Under Attack For Playing Hangman Game] “Foreign English Teacher Under Attack for Playing Hangman Game | Japan Probe”. Archived from the original on 2010-12-25. Retrieved 2011-03-11.Japan Probe, July 23, 2010
  6. ^ McLoone, Jon (13 August 2010). “25 Best Hangman Words”Wolfram ResearchArchived from the original on 15 August 2010. Retrieved 14 March 2015.
  7. ^ Griffin, Merv & Bender, David (2007). Merv: Making the Good Life Last. New York: Simon and Schuster. pp. 99–100. ISBN 978-0-7434-5696-8.
  8. ^ “Letterbox – UKGameshows”.

About the Author: Bernard Aybout (Virii8)

Avatar of Bernard Aybout (Virii8)
I am a dedicated technology enthusiast with over 45 years of life experience, passionate about computers, AI, emerging technologies, and their real-world impact. As the founder of my personal blog, MiltonMarketing.com, I explore how AI, health tech, engineering, finance, and other advanced fields leverage innovation—not as a replacement for human expertise, but as a tool to enhance it. My focus is on bridging the gap between cutting-edge technology and practical applications, ensuring ethical, responsible, and transformative use across industries. MiltonMarketing.com is more than just a tech blog—it's a growing platform for expert insights. We welcome qualified writers and industry professionals from IT, AI, healthcare, engineering, HVAC, automotive, finance, and beyond to contribute their knowledge. If you have expertise to share in how AI and technology shape industries while complementing human skills, join us in driving meaningful conversations about the future of innovation. 🚀